Bryan has over 18 years of video game industry experience. Early in his career, he spent time at larger publishers such as Electronic Arts and LucasArts managing worldwide localization teams. Once Bryan played his first mobile game in 2004, he quickly shifted his focus to producing mobile, social, and casual games. He was the producer who worked in tandem with Big Blue Bubble to bring the highly successful game, Jewel Quest, to mobile. Bryan now oversees our User Acquisition / Monetization, Licensing, Publishing, Distribution, and Corporate Development while pushing Big Blue Bubble to the forefront of the games industry.